• Mechanics
  • Zillow: It’s Not Just for Buying!

    Guest post by author EJ McCay I’m a visual person. I learn visually, think visually, and speak visually. Say wha? Speak visually? Someone asks me directions and I say, “Know where United is? Take a left there.” See? Visually. I think I’m a pretty decent writer. What I am not is an architect. I can’t do […]

  • Mechanics
  • Atlas’ Tool Box: World Building – Staying Consistent

    This entry is part 3 of 4 in the series Atlas’ Tool Box – World Building

    This entry is part 3 of 4 in the series Atlas’ Tool Box – World BuildingWorld Building: Staying Consistent The world you’ve created, if only in your head for now, is the setting or stage upon which the more interesting thing happens. The more interesting thing is, presumably, your story. You have a point to […]

  • Mechanics
  • Atlas’ Tool Box – World Building: Where to Stop

    This entry is part 2 of 4 in the series Atlas’ Tool Box – World Building

    This entry is part 2 of 4 in the series Atlas’ Tool Box – World BuildingDon’t fall into the world building trap of the never-ending punch-list of things you need to detail. “Oh, I just need to flesh-out the Purple Widget People that live on the eastern shores of Avoiding mystery Island.” How do you […]

  • Mechanics
  • Atlas’ Tool Box – World Building: Where to Begin?

    This entry is part 1 of 4 in the series Atlas’ Tool Box – World Building

    This entry is part 1 of 4 in the series Atlas’ Tool Box – World Building“That’s so cool!” your friend says after you spew forth your latest story idea. Now what? Suspension of disbelief is the endgame a good writer is trying to achieve when we create a fictional world. Our primary goal is to […]