• Mechanics
  • Atlas’ Tool Box: World Building – Staying Consistent

    This entry is part 3 of 4 in the series Atlas’ Tool Box – World Building

    World Building: Staying Consistent The world you’ve created, if only in your head for now, is the setting or stage upon which the more interesting thing happens. The more interesting thing is, presumably, your story. You have a point to make, a damsel or dude in distress to rescue, or a twist to reveal. In […]